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A “not too horrible” general gaming podcast in production for more years than we care to admit.

Dice are our vice.

Jun 8, 2010

Command and Control, Battlefield Friction, morale, call it what you will, many games try to simulate the challenge of commanding troops. The D6G team discusses how this is done in many popular games in their first segment: Mulling Mechanics.

Later they take on the roles of Dungeon Lords.  Sure, anyone can raid a...