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A “not too horrible” general gaming podcast in production for more years than we care to admit.

Dice are our vice.

Mar 31, 2011

How does one design a super hero RPG?  What inspires such endevors?  Join us as we interview Steve Kenson, the brains behind the Mutants & Masterminds RPG, and many more things as well.

But first we've had a bunch of fantastic and very funny entries for our Survive: Escape from Atlantis contest.  We'll play a bunch,...


Mar 21, 2011

In Lost Chapter 5 the D6G crew examines where they draw their inspiration for RPG games they plan and play.


Shout Outs: Be a Part of the Show

Mar 18, 2011

Shout Out Rule: 140 Character Limit!

The D6 Generation shout outs area a way that we can let folks who support the show be a part of it at the same time. About a week before a new episode airs we'll reach out to our patrons at the "3+ Level" or higher and ask for shout outs!

Want to smack talk a friend?  No problem....


Mar 16, 2011

In Episode 75 Russ takes the lead in a new "Green Eggs and Ham" style segment trying to convince Craig and Raef that Wrath of Ashardalon, the new D&D Adventure System board game, is worth a try by highlighting what's different from Ravenloft.

But first another new segment: "Dominant Species" or "Survival of the Funnest"...


Mar 3, 2011

In Book 4 of the Lost Chapters we have a lively debate:  Is the D&D Adventure System (Castle Ravenloft and Wrath of Ashardalon) better than Descent?