Mar 31, 2011
How does one design a super hero RPG? What inspires such endevors? Join us as we interview Steve Kenson, the brains behind the Mutants & Masterminds RPG, and many more things as well.
But first we've had a bunch of fantastic and very funny entries for our Survive: Escape from Atlantis contest. We'll play a bunch,...
Mar 21, 2011
In Lost Chapter 5 the D6G crew examines where they draw their inspiration for RPG games they plan and play.
Mar 18, 2011
Shout Out Rule: 140 Character Limit!
The D6 Generation shout outs area a way that we can let folks who support the show be a part of it at the same time. About a week before a new episode airs we'll reach out to our patrons at the "3+ Level" or higher and ask for shout outs!
Want to smack talk a friend? No problem....
Mar 16, 2011
In Episode 75 Russ takes the lead in a new "Green Eggs and Ham" style segment trying to convince Craig and Raef that Wrath of Ashardalon, the new D&D Adventure System board game, is worth a try by highlighting what's different from Ravenloft.
But first another new segment: "Dominant Species" or "Survival of the Funnest"...
Mar 3, 2011
In Book 4 of the Lost Chapters we have a lively debate: Is the D&D Adventure System (Castle Ravenloft and Wrath of Ashardalon) better than Descent?