D6G Ep 122: RPG Dev Life & Mulling RPG Mechanics
Tim Huckelbery and Sam Stewart, two RPG design big-wig's at Fantasy Flight Games behind both the Star Wars and 40k RPG's, join Craig and Russ in the third chair.
Up first: What's it like designing RPG's and how do you keep the different games feeling unique?  And later the team dives into specific RPG mechanics in Mulling Mechics.  Which do we like best for what?
All that and our other not-too-horrible segments including: 

- Total Fan Girl

- Do You Ever Notice 

- News

- Listener Resolutions

- & More


If you'd like to discuss the show with us and others in our forum thread: click here.

 

The following fine organizations help make this show possible:

 Myriad Games, on behalf of friendly, professional gaming stores everywhere.

Game Salute, latest gaming news, great stores, & more!

www.Battlefoam.com

www.WolfLair.com



www.TheWarStore.com

www.geeknationtours.com


www.wssmagazine.com

www.WingHussarPublishing.com

 Conquistador Games

 

 ==Quick Reference==

The News:   54 min

RPG Dev Life:  1 hr 1 min

Total Fan Girl: 1 hr 53 min

Mulling Mechanics: 2 hr 1 min 


 

 Links Discussed in the show:

Craig's Blog: www.McNerdigansPub.com

Russ's Blog: http://www.RussRant.com

Total Fan Girl Blog: Link

Pulp Gamer Network: Link

 

 

Direct download: D6GEp122.mp3
Category:D6G Podcast -- posted at: 10:16pm EST
Comments[0]


Subscribe

Support


Voice Mail




Categories

D6G Recommends





Archives

March 2013
S M T W T F S
     
          1 2
3 4 5 6 7 8 9
10 11 12 13 14 15 16
17 18 19 20 21 22 23
24 25 26 27 28 29 30
31